CPreexistingCharacter
{
	Damage=0
	Character Profile=CAICharacterProfile
	{
		Dynamic Properties=1
		{
			Spirit=Spirits/Ancestral
		}
		Marked For Deletion=0
		Publisher=
		Weapon Mode=Primary Weapon
		User Assigned Name= 
		Gender=Female
		Head=3
		Hue Remapper=Player Data/Hue Remappers/06 Orange
		Race=Races/Imbued
		Mana Available=0
		NumSecondsToRebroadcastFollow=0.68512
		Experience Points=0
		Character Level=1
		Skill Points=0
		Selected Skill=Skills/Magic Divine/Defensive/Healing
		Skill To Select When Shoot Sequence Ends=Skills/!None
		Selected Weapon Index=0
		CharacterAttribute Values=Array
		{
			Character Attributes/(AG) Agility=6,1,10
			Character Attributes/(CH) Charisma=9,2,10
			Character Attributes/(EN) Endurance=4,1,10
			Character Attributes/(IN) Intelligence=8,3,10
			Character Attributes/(LK) Luck=5,2,10
			Character Attributes/(PE) Perception=4,1,10
			Character Attributes/(ST) Strength=5,1,9
		}
		Character Attribute Modifiers=Array
		{
			Character Attributes/(AG) Agility=0
			Character Attributes/(CH) Charisma=0
			Character Attributes/(EN) Endurance=0
			Character Attributes/(IN) Intelligence=0
			Character Attributes/(LK) Luck=0
			Character Attributes/(PE) Perception=0
			Character Attributes/(ST) Strength=0
		}
		Character Attribute Permanent Modifiers=Array
		{
			Character Attributes/(AG) Agility=0
			Character Attributes/(CH) Charisma=0
			Character Attributes/(EN) Endurance=0
			Character Attributes/(IN) Intelligence=0
			Character Attributes/(LK) Luck=0
			Character Attributes/(PE) Perception=0
			Character Attributes/(ST) Strength=0
		}
		Derived Character Attribute Temporary Modifiers=Array
		{
			Derived Character Attributes/(AC) Armor Class=0
			Derived Character Attributes/(HP) Hit Points=0
			Derived Character Attributes/(SR) Spell Resistance=0
			Derived Character Attributes/Action Points=0
			Derived Character Attributes/CarryWeight=0
			Derived Character Attributes/Combat Speed=0
			Derived Character Attributes/Companion Follow Enabled=0
			Derived Character Attributes/CriticalChance=0
			Derived Character Attributes/Damage Related/Acid Damage Resistance=0
			Derived Character Attributes/Damage Related/Acid Damage Threshold=0
			Derived Character Attributes/Damage Related/Additional Poison Damage Maximum=0
			Derived Character Attributes/Damage Related/Additional Poison Damage Minimum=0
			Derived Character Attributes/Damage Related/Backlash Fire Damage To Give Attacker=0
			Derived Character Attributes/Damage Related/Cold Damage Resistance=0
			Derived Character Attributes/Damage Related/Cold Damage Threshold=0
			Derived Character Attributes/Damage Related/Crushing Damage Resistance=0
			Derived Character Attributes/Damage Related/Crushing Damage Threshold=0
			Derived Character Attributes/Damage Related/Disease Damage Resistance=0
			Derived Character Attributes/Damage Related/Disease Damage Threshold=0
			Derived Character Attributes/Damage Related/Electrical Damage Resistance=0
			Derived Character Attributes/Damage Related/Electrical Damage Threshold=0
			Derived Character Attributes/Damage Related/Elemental Deflector Percentage Zero To One=0
			Derived Character Attributes/Damage Related/Fire Damage Resistance=0
			Derived Character Attributes/Damage Related/Fire Damage Threshold=0
			Derived Character Attributes/Damage Related/Mana Shield Percentage Zero To One=0
			Derived Character Attributes/Damage Related/Melee Damage Percentage Gives Health To Attacker Zero To One=0
			Derived Character Attributes/Damage Related/Offensive/Acid Damage Percent=0
			Derived Character Attributes/Damage Related/Offensive/Bonus Chance to Hit=0
			Derived Character Attributes/Damage Related/Offensive/Cold Damage Percent=0
			Derived Character Attributes/Damage Related/Offensive/Crushing Damage Percent=0
			Derived Character Attributes/Damage Related/Offensive/Disease Damage Percent=0
			Derived Character Attributes/Damage Related/Offensive/Electrical Damage Percent=0
			Derived Character Attributes/Damage Related/Offensive/Fire Damage Percent=0
			Derived Character Attributes/Damage Related/Offensive/Piercing Damage Percent=0
			Derived Character Attributes/Damage Related/Offensive/Poison Damage Percent=0
			Derived Character Attributes/Damage Related/Offensive/Slashing Damage Percent=0
			Derived Character Attributes/Damage Related/Physical Damage Percentage Given To Attacker Zero To One=0
			Derived Character Attributes/Damage Related/Piercing Damage Resistance=0
			Derived Character Attributes/Damage Related/Piercing Damage Threshold=0
			Derived Character Attributes/Damage Related/Poison Damage Resistance=0
			Derived Character Attributes/Damage Related/Poison Damage Threshold=0
			Derived Character Attributes/Damage Related/Should Give Backlash Fire Damage To Attacker Percentage=0
			Derived Character Attributes/Damage Related/Slashing Damage Resistance=0
			Derived Character Attributes/Damage Related/Slashing Damage Threshold=0
			Derived Character Attributes/Damage Related/Successful Backstab Attack Extra Damage Percentage Zero To One=0
			Derived Character Attributes/Drunk=0
			Derived Character Attributes/Fortune=0
			Derived Character Attributes/Game Scripting Variables/Arrow Bonus Chance to Hit Ammount=0
			Derived Character Attributes/Game Scripting Variables/Bolt Bonus Chance to Hit Ammount=0
			Derived Character Attributes/Game Scripting Variables/Bounty Hunter Goblin killer dead=0
			Derived Character Attributes/Game Scripting Variables/Bow equipped=0
			Derived Character Attributes/Game Scripting Variables/Crossbow equipped=0
			Derived Character Attributes/Game Scripting Variables/DaVinci Tell player about Wielders=0
			Derived Character Attributes/Game Scripting Variables/FACTION LEADERS KILLED=0
			Derived Character Attributes/Game Scripting Variables/Galileo talked to for Grumpy Guard=0
			Derived Character Attributes/Game Scripting Variables/Green Way Crystal 1=0
			Derived Character Attributes/Game Scripting Variables/Green Way Crystal 2=0
			Derived Character Attributes/Game Scripting Variables/Green Way Crystal 3=0
			Derived Character Attributes/Game Scripting Variables/Green Way Crystal 4=0
			Derived Character Attributes/Game Scripting Variables/Green Way Crystal 5=0
			Derived Character Attributes/Game Scripting Variables/Green Way Crystal Quest given in Calle=0
			Derived Character Attributes/Game Scripting Variables/Green Way Crystals ALL FOUND=0
			Derived Character Attributes/Game Scripting Variables/Grumpy Guard talked to For Galileo=0
			Derived Character Attributes/Game Scripting Variables/Herbalist Dead=0
			Derived Character Attributes/Game Scripting Variables/Number of Times PC Has Visited a Random Map=0
			Derived Character Attributes/Game Scripting Variables/Player first pickup of HEALTH ball=0
			Derived Character Attributes/Game Scripting Variables/Player first pickup of Spirit Mana=0
			Derived Character Attributes/Game Scripting Variables/Player has cast a spell=0
			Derived Character Attributes/Game Scripting Variables/Player has heard Grumjun poetry=0
			Derived Character Attributes/Game Scripting Variables/Relican Dead=0
			Derived Character Attributes/Game Scripting Variables/River Dryad Dead=0
			Derived Character Attributes/Game Scripting Variables/Spell Immunity=0
			Derived Character Attributes/Game Scripting Variables/Spirit Strength Given=0
			Derived Character Attributes/Game Scripting Variables/Weird Woman Told about Old Man History=0
			Derived Character Attributes/Game Scripting Variables/Woodcutter Dead=0
			Derived Character Attributes/Goblin Kill Counter=0
			Derived Character Attributes/HealingRate=0
			Derived Character Attributes/Is Backstab Mode Enabled=0
			Derived Character Attributes/Is Slayer Mode Enabled=0
			Derived Character Attributes/Is Sniper Mode Enabled=0
			Derived Character Attributes/Is Wearing Necklace of Voodoo=0
			Derived Character Attributes/Karma=0
			Derived Character Attributes/Magic Speed=0
			Derived Character Attributes/Mana Capacity=0
			Derived Character Attributes/Mana Capacity Magic Enhancer=0
			Derived Character Attributes/Mana Replenishment Rate=0
			Derived Character Attributes/Mana Variable Rate within Replenishment=0
			Derived Character Attributes/MeleeDamage=0
			Derived Character Attributes/Mojo=0
			Derived Character Attributes/Monster Summoning number of monsters=0
			Derived Character Attributes/Number of Voodoo Items=0
			Derived Character Attributes/Perk and Trait Support/Acid Damage Multiplier for Reverse Heal=0
			Derived Character Attributes/Perk and Trait Support/Brutish Hulk First Level=0
			Derived Character Attributes/Perk and Trait Support/Buy Price Multiplier=0
			Derived Character Attributes/Perk and Trait Support/Disease Damage Multiplier for Reverse Heal=0
			Derived Character Attributes/Perk and Trait Support/Divine Spell Cast Multiplier=0
			Derived Character Attributes/Perk and Trait Support/Experience Points Percent=0
			Derived Character Attributes/Perk and Trait Support/Fast Talk Dialog Enhancer=0
			Derived Character Attributes/Perk and Trait Support/Found Money Multiplier=0
			Derived Character Attributes/Perk and Trait Support/Initial Spell Bonus=0
			Derived Character Attributes/Perk and Trait Support/Levels Per Perk=0
			Derived Character Attributes/Perk and Trait Support/Outwit=0
			Derived Character Attributes/Perk and Trait Support/Schmooze=0
			Derived Character Attributes/Perk and Trait Support/Thought Spell Cast Multiplier=0
			Derived Character Attributes/Perk and Trait Support/Tribal Spell Cast Multiplier=0
			Derived Character Attributes/Perk and Trait Support/Unarmed Damage Multiplier=0
			Derived Character Attributes/Perk and Trait Support/Wolf Trapper Perk Checker=0
			Derived Character Attributes/PhysicalCriticalResult=0
			Derived Character Attributes/RangedDamage=0
			Derived Character Attributes/Skill Points Per Level=0
			Derived Character Attributes/SkillMultiplier=0
			Derived Character Attributes/Sneak Enabled=0
			Derived Character Attributes/Sneak Speed Factor=0
			Derived Character Attributes/Speed/Attack Animation Speed Multiplier=0
			Derived Character Attributes/Speed/Attack Magic Speed Multiplier=0
			Derived Character Attributes/Speed/Base Animation Speed Multiplier=0
			Derived Character Attributes/Speed/Ranged Attack Animation Speed Multiplier=0
			Derived Character Attributes/Speed/Walk Animation Speed Multiplier=0
			Derived Character Attributes/Speed/Walk Magic Speed Multiplier=0
			Derived Character Attributes/Uber Perks/Inquisition Rank=0
			Derived Character Attributes/Uber Perks/Saladin Rank=0
			Derived Character Attributes/Uber Perks/Templar Rank=0
			Derived Character Attributes/Uber Perks/Wielder Rank=0
			Derived Character Attributes/UnarmedDamage=0
			Derived Character Attributes/UnarmedDamageMaximum=0
			Derived Character Attributes/UnarmedDamageMinimum=0
			Derived Character Attributes/Wearing a Helmet=0
			Derived Character Attributes/Wearing One-Handed Combat Ring=0
			Derived Character Attributes/Wearing Two-Handed Combat Ring=0
		}
		Derived Character Attribute Permanent Modifiers=Array
		{
			Derived Character Attributes/(AC) Armor Class=0
			Derived Character Attributes/(HP) Hit Points=0
			Derived Character Attributes/(SR) Spell Resistance=0
			Derived Character Attributes/Action Points=0
			Derived Character Attributes/CarryWeight=0
			Derived Character Attributes/Combat Speed=0
			Derived Character Attributes/Companion Follow Enabled=0
			Derived Character Attributes/CriticalChance=0
			Derived Character Attributes/Damage Related/Acid Damage Resistance=0
			Derived Character Attributes/Damage Related/Acid Damage Threshold=0
			Derived Character Attributes/Damage Related/Additional Poison Damage Maximum=0
			Derived Character Attributes/Damage Related/Additional Poison Damage Minimum=0
			Derived Character Attributes/Damage Related/Backlash Fire Damage To Give Attacker=0
			Derived Character Attributes/Damage Related/Cold Damage Resistance=-20
			Derived Character Attributes/Damage Related/Cold Damage Threshold=0
			Derived Character Attributes/Damage Related/Crushing Damage Resistance=0
			Derived Character Attributes/Damage Related/Crushing Damage Threshold=0
			Derived Character Attributes/Damage Related/Disease Damage Resistance=-12
			Derived Character Attributes/Damage Related/Disease Damage Threshold=0
			Derived Character Attributes/Damage Related/Electrical Damage Resistance=0
			Derived Character Attributes/Damage Related/Electrical Damage Threshold=0
			Derived Character Attributes/Damage Related/Elemental Deflector Percentage Zero To One=0
			Derived Character Attributes/Damage Related/Fire Damage Resistance=20
			Derived Character Attributes/Damage Related/Fire Damage Threshold=0
			Derived Character Attributes/Damage Related/Mana Shield Percentage Zero To One=0
			Derived Character Attributes/Damage Related/Melee Damage Percentage Gives Health To Attacker Zero To One=0
			Derived Character Attributes/Damage Related/Offensive/Acid Damage Percent=0
			Derived Character Attributes/Damage Related/Offensive/Bonus Chance to Hit=0
			Derived Character Attributes/Damage Related/Offensive/Cold Damage Percent=-10
			Derived Character Attributes/Damage Related/Offensive/Crushing Damage Percent=0
			Derived Character Attributes/Damage Related/Offensive/Disease Damage Percent=0
			Derived Character Attributes/Damage Related/Offensive/Electrical Damage Percent=0
			Derived Character Attributes/Damage Related/Offensive/Fire Damage Percent=10
			Derived Character Attributes/Damage Related/Offensive/Piercing Damage Percent=0
			Derived Character Attributes/Damage Related/Offensive/Poison Damage Percent=0
			Derived Character Attributes/Damage Related/Offensive/Slashing Damage Percent=0
			Derived Character Attributes/Damage Related/Physical Damage Percentage Given To Attacker Zero To One=0
			Derived Character Attributes/Damage Related/Piercing Damage Resistance=0
			Derived Character Attributes/Damage Related/Piercing Damage Threshold=0
			Derived Character Attributes/Damage Related/Poison Damage Resistance=-12
			Derived Character Attributes/Damage Related/Poison Damage Threshold=0
			Derived Character Attributes/Damage Related/Should Give Backlash Fire Damage To Attacker Percentage=0
			Derived Character Attributes/Damage Related/Slashing Damage Resistance=0
			Derived Character Attributes/Damage Related/Slashing Damage Threshold=0
			Derived Character Attributes/Damage Related/Successful Backstab Attack Extra Damage Percentage Zero To One=0
			Derived Character Attributes/Drunk=0
			Derived Character Attributes/Fortune=0
			Derived Character Attributes/Game Scripting Variables/Arrow Bonus Chance to Hit Ammount=0
			Derived Character Attributes/Game Scripting Variables/Bolt Bonus Chance to Hit Ammount=0
			Derived Character Attributes/Game Scripting Variables/Bounty Hunter Goblin killer dead=0
			Derived Character Attributes/Game Scripting Variables/Bow equipped=0
			Derived Character Attributes/Game Scripting Variables/Crossbow equipped=0
			Derived Character Attributes/Game Scripting Variables/DaVinci Tell player about Wielders=0
			Derived Character Attributes/Game Scripting Variables/FACTION LEADERS KILLED=0
			Derived Character Attributes/Game Scripting Variables/Galileo talked to for Grumpy Guard=0
			Derived Character Attributes/Game Scripting Variables/Green Way Crystal 1=0
			Derived Character Attributes/Game Scripting Variables/Green Way Crystal 2=0
			Derived Character Attributes/Game Scripting Variables/Green Way Crystal 3=0
			Derived Character Attributes/Game Scripting Variables/Green Way Crystal 4=0
			Derived Character Attributes/Game Scripting Variables/Green Way Crystal 5=0
			Derived Character Attributes/Game Scripting Variables/Green Way Crystal Quest given in Calle=0
			Derived Character Attributes/Game Scripting Variables/Green Way Crystals ALL FOUND=0
			Derived Character Attributes/Game Scripting Variables/Grumpy Guard talked to For Galileo=0
			Derived Character Attributes/Game Scripting Variables/Herbalist Dead=0
			Derived Character Attributes/Game Scripting Variables/Number of Times PC Has Visited a Random Map=0
			Derived Character Attributes/Game Scripting Variables/Player first pickup of HEALTH ball=0
			Derived Character Attributes/Game Scripting Variables/Player first pickup of Spirit Mana=0
			Derived Character Attributes/Game Scripting Variables/Player has cast a spell=0
			Derived Character Attributes/Game Scripting Variables/Player has heard Grumjun poetry=0
			Derived Character Attributes/Game Scripting Variables/Relican Dead=0
			Derived Character Attributes/Game Scripting Variables/River Dryad Dead=0
			Derived Character Attributes/Game Scripting Variables/Spell Immunity=0
			Derived Character Attributes/Game Scripting Variables/Spirit Strength Given=0
			Derived Character Attributes/Game Scripting Variables/Weird Woman Told about Old Man History=0
			Derived Character Attributes/Game Scripting Variables/Woodcutter Dead=0
			Derived Character Attributes/Goblin Kill Counter=0
			Derived Character Attributes/HealingRate=3
			Derived Character Attributes/Is Backstab Mode Enabled=0
			Derived Character Attributes/Is Slayer Mode Enabled=0
			Derived Character Attributes/Is Sniper Mode Enabled=0
			Derived Character Attributes/Is Wearing Necklace of Voodoo=0
			Derived Character Attributes/Karma=0
			Derived Character Attributes/Magic Speed=0
			Derived Character Attributes/Mana Capacity=0
			Derived Character Attributes/Mana Capacity Magic Enhancer=0
			Derived Character Attributes/Mana Replenishment Rate=0
			Derived Character Attributes/Mana Variable Rate within Replenishment=0
			Derived Character Attributes/MeleeDamage=0
			Derived Character Attributes/Mojo=0
			Derived Character Attributes/Monster Summoning number of monsters=0
			Derived Character Attributes/Number of Voodoo Items=0
			Derived Character Attributes/Perk and Trait Support/Acid Damage Multiplier for Reverse Heal=0
			Derived Character Attributes/Perk and Trait Support/Brutish Hulk First Level=0
			Derived Character Attributes/Perk and Trait Support/Buy Price Multiplier=0
			Derived Character Attributes/Perk and Trait Support/Disease Damage Multiplier for Reverse Heal=0
			Derived Character Attributes/Perk and Trait Support/Divine Spell Cast Multiplier=0
			Derived Character Attributes/Perk and Trait Support/Experience Points Percent=0
			Derived Character Attributes/Perk and Trait Support/Fast Talk Dialog Enhancer=0
			Derived Character Attributes/Perk and Trait Support/Found Money Multiplier=0
			Derived Character Attributes/Perk and Trait Support/Initial Spell Bonus=0
			Derived Character Attributes/Perk and Trait Support/Levels Per Perk=0
			Derived Character Attributes/Perk and Trait Support/Outwit=0
			Derived Character Attributes/Perk and Trait Support/Schmooze=0
			Derived Character Attributes/Perk and Trait Support/Thought Spell Cast Multiplier=0
			Derived Character Attributes/Perk and Trait Support/Tribal Spell Cast Multiplier=0
			Derived Character Attributes/Perk and Trait Support/Unarmed Damage Multiplier=0
			Derived Character Attributes/Perk and Trait Support/Wolf Trapper Perk Checker=0
			Derived Character Attributes/PhysicalCriticalResult=0
			Derived Character Attributes/RangedDamage=0
			Derived Character Attributes/Skill Points Per Level=0
			Derived Character Attributes/SkillMultiplier=0
			Derived Character Attributes/Sneak Enabled=0
			Derived Character Attributes/Sneak Speed Factor=0
			Derived Character Attributes/Speed/Attack Animation Speed Multiplier=0
			Derived Character Attributes/Speed/Attack Magic Speed Multiplier=0
			Derived Character Attributes/Speed/Base Animation Speed Multiplier=0
			Derived Character Attributes/Speed/Ranged Attack Animation Speed Multiplier=0
			Derived Character Attributes/Speed/Walk Animation Speed Multiplier=0
			Derived Character Attributes/Speed/Walk Magic Speed Multiplier=0
			Derived Character Attributes/Uber Perks/Inquisition Rank=0
			Derived Character Attributes/Uber Perks/Saladin Rank=0
			Derived Character Attributes/Uber Perks/Templar Rank=0
			Derived Character Attributes/Uber Perks/Wielder Rank=0
			Derived Character Attributes/UnarmedDamage=0
			Derived Character Attributes/UnarmedDamageMaximum=0
			Derived Character Attributes/UnarmedDamageMinimum=0
			Derived Character Attributes/Wearing a Helmet=0
			Derived Character Attributes/Wearing One-Handed Combat Ring=0
			Derived Character Attributes/Wearing Two-Handed Combat Ring=0
		}
		Non-Accumulating Modifier=Array
		{
			Item Count=0
		}
		Character Was Initialized=1
		Has Attached Head Particles=0
		m_ClientPlayerID=0
		Is Shooting=0
		Skill Values=Array
		{
			Skills/!None=450,-100,100
			Skills/Divine=450,-5700,5700
			Skills/Fake Wand Spells/Cure Major Wounds=450,-5700,5700
			Skills/Fake Wand Spells/Cure Small Wounds=450,-5700,5700
			Skills/Fake Wand Spells/Poison Touch=450,-5700,5700
			Skills/Fake Wand Spells/Rigor Mortis=450,-5700,5700
			Skills/Fake Wand Spells/Secret Reveal=450,-5700,5700
			Skills/Fight=450,-5700,5700
			Skills/Fighting/Evasion=12,-100,300
			Skills/Fighting/OneHandedMelee=27,-300,300
			Skills/Fighting/Ranged=16,-300,300
			Skills/Fighting/TwoHandedMelee=16,-300,300
			Skills/Fighting/Unarmed=14,-300,300
			Skills/Magic Divine/Defensive/Aid=0,-300,300
			Skills/Magic Divine/Defensive/Divine Assistance=0,-300,300
			Skills/Magic Divine/Defensive/Divine Strength=0,-300,300
			Skills/Magic Divine/Defensive/Greater Resistance=0,-300,300
			Skills/Magic Divine/Defensive/Greater Sight=0,-300,300
			Skills/Magic Divine/Defensive/Healing=0,-300,300
			Skills/Magic Divine/Defensive/Holy Fire=0,-300,300
			Skills/Magic Divine/Defensive/Mana Shield=0,-300,300
			Skills/Magic Divine/Defensive/Physical Aura=0,-300,300
			Skills/Magic Divine/Defensive/Resist Fire=0,-300,300
			Skills/Magic Divine/Defensive/Resist Poison=0,-300,300
			Skills/Magic Divine/Defensive/Turn Undead=0,-300,300
			Skills/Magic Divine/Divine Favor=1,-300,300
			Skills/Magic Divine/Fortitude=1,-300,300
			Skills/Magic Divine/Offensive/Blessed Aim=0,-300,300
			Skills/Magic Divine/Offensive/Celestial Smite=0,-300,300
			Skills/Magic Divine/Offensive/Cripple Enemies=0,-300,300
			Skills/Magic Divine/Offensive/Divine Might=0,-300,300
			Skills/Magic Divine/Offensive/Exorcise=0,-300,300
			Skills/Magic Divine/Offensive/Spiritual Knight=0,-300,300
			Skills/Magic Divine/Offensive/Weaken Enemies=0,-300,300
			Skills/Magic Divine/Smite=1,-300,300
			Skills/Magic Thought/Defensive=0,-9999,9999
			Skills/Magic Thought/Defensive/Cold Ground=0,-300,300
			Skills/Magic Thought/Defensive/ENEMY Magical Shield=0,-5700,5700
			Skills/Magic Thought/Defensive/Fire Ground=0,-300,300
			Skills/Magic Thought/Defensive/Magical Shield=0,-300,300
			Skills/Magic Thought/Defensive/Mana Shield=0,-300,300
			Skills/Magic Thought/Electrical=0,-300,300
			Skills/Magic Thought/Fire=10,-300,300
			Skills/Magic Thought/Ice=0,-300,300
			Skills/Magic Thought/Offensive/Electrical Burst=0,-300,300
			Skills/Magic Thought/Offensive/Fire Circle=0,-300,300
			Skills/Magic Thought/Offensive/Fire Orb=0,-300,300
			Skills/Magic Thought/Offensive/Fireball=0,-300,300
			Skills/Magic Thought/Offensive/Flame Thrower=0,-300,300
			Skills/Magic Thought/Offensive/Ice Javelin=0,-300,300
			Skills/Magic Thought/Offensive/Ice Missile=0,-300,300
			Skills/Magic Thought/Offensive/Ice Ring=0,-300,300
			Skills/Magic Thought/Offensive/Ice Storm=0,-300,300
			Skills/Magic Thought/Offensive/Lightning Bolt=0,-300,300
			Skills/Magic Thought/Offensive/Lightning Chain=0,-300,300
			Skills/Magic Thought/Offensive/Lightning Storm=0,-300,300
			Skills/Magic Thought/Offensive/Poison Ring=0,-300,300
			Skills/Magic Thought/Offensive/Spike=0,-300,300
			Skills/Magic Thought/Offensive/Static Charge=0,-300,300
			Skills/Magic Tribal/Defensive=0,-300,300
			Skills/Magic Tribal/Defensive/Animal Grace=0,-300,300
			Skills/Magic Tribal/Defensive/Armor of Bones=0,-300,300
			Skills/Magic Tribal/Defensive/Backlash=0,-300,300
			Skills/Magic Tribal/Defensive/Mana Shield=0,-300,300
			Skills/Magic Tribal/Defensive/Shamans Eye=0,-300,300
			Skills/Magic Tribal/Defensive/Shroud Darkness=0,-300,300
			Skills/Magic Tribal/Defensive/Undead Energy=0,-300,300
			Skills/Magic Tribal/Domination=0,-300,300
			Skills/Magic Tribal/Offensive/Absorb Spirit=0,-100,300
			Skills/Magic Tribal/Offensive/Amplify Damage=0,-100,300
			Skills/Magic Tribal/Offensive/Charm=0,-100,300
			Skills/Magic Tribal/Offensive/Corpse Bomb=0,-100,300
			Skills/Magic Tribal/Offensive/Fear=0,-100,300
			Skills/Magic Tribal/Offensive/Insect Plague=0,-100,300
			Skills/Magic Tribal/Offensive/Monster Summoning=0,-100,300
			Skills/Magic Tribal/Offensive/Raise Enemy=0,-100,300
			Skills/Magic Tribal/Offensive/Raise Undead=0,-100,300
			Skills/Magic Tribal/Offensive/Sleep=0,-100,300
			Skills/Magic Tribal/Offensive/Slow=0,-100,300
			Skills/Magic Tribal/Offensive/Vampire=0,-100,300
			Skills/Magic Tribal/Summoning=0,-300,300
			Skills/Magic Tribal/Wounding=0,-300,300
			Skills/Thief=450,-5700,5700
			Skills/Thieving/Barter=25,-300,300
			Skills/Thieving/Diplomacy=36,-300,300
			Skills/Thieving/Find Traps Secret Doors=15,-300,300
			Skills/Thieving/Lockpick Disarm Traps=15,-300,300
			Skills/Thieving/Sneak=15,-300,300
			Skills/Thieving/Speech=0,-300,300
			Skills/Thought=450,-5700,5700
			Skills/Tribal=450,-5700,5700
		}
		Skill Modifiers=Array
		{
			Skills/!None=0
			Skills/Divine=0
			Skills/Fake Wand Spells/Cure Major Wounds=0
			Skills/Fake Wand Spells/Cure Small Wounds=0
			Skills/Fake Wand Spells/Poison Touch=0
			Skills/Fake Wand Spells/Rigor Mortis=0
			Skills/Fake Wand Spells/Secret Reveal=0
			Skills/Fight=0
			Skills/Fighting/Evasion=0
			Skills/Fighting/OneHandedMelee=0
			Skills/Fighting/Ranged=0
			Skills/Fighting/TwoHandedMelee=0
			Skills/Fighting/Unarmed=0
			Skills/Magic Divine/Defensive/Aid=0
			Skills/Magic Divine/Defensive/Divine Assistance=0
			Skills/Magic Divine/Defensive/Divine Strength=0
			Skills/Magic Divine/Defensive/Greater Resistance=0
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